Alchemist's Supplies
Alchemist's supplies enable a character to produce useful concoctions, such as acid or alchemist's fire

Arcana Proficiency with alchemist's supplies allows you to unlock more information on Arcana checks involving potions and similar materials.

Investigation When you inspect an area for clues, proficiency with alchemist's supplies grants additional insight into any chemicals or other substances that might have been used in the area.

Alchemical Crafting You can use this tool proficiency to create alchemical items. A character can spend money to collect raw materials, which weigh 1 pound for every 50 gp spent. The DM can allow a character to make a check using the indicated skill with advantage. As part of a long rest, you can use alchemist's supplies to make one dose of acid, alchemist's fire, antitoxin, oil, perfume, or soap. Subtract half the value of the created item from the total gp worth of raw materials you are carrying.

DC Activity
10 Create a puff of thick smoke
10 Identify a poison
15 Identify a substance
15 Start a fire
20 Neutralize acid
Cook's Utensils
Adventuring is a hard life. With a cook along on the journey, your meals will be much better than the typical mix of hardtack and dried fruit.

History Your knowledge of cooking techniques allows you to assess the social patterns involved in a culture's eating habits.

Medicine When administering treatment, you can transform medicine that is bitter or sour into a pleasing concoction.

Survival When foraging for food, you can make do with ingredients you scavenge that others would be unable to transform into nourishing meals.

Prepare Meals As part of a short rest, you can prepare a tasty meal that helps your companions regain their strength. You and up to five creatures of your choice regain 1 extra hit point per Hit Die spent during a short rest, provided you have access to your cook's utensils and sufficient food.

DC Activity
10 Create a typical meal
10 Duplicate a meal
15 Spot poison or impurities in food
15 Create a gourmet meal
Disguise Kit
Deception In certain cases, a disguise can improve your ability to weave convincing lies.

Intimidation The right disguise can make you look more fearsome, whether you want to scare someone away by posing as a plague victim or intimidate a gang of thugs by taking the appearance of a bully.

Performance A cunning disguise can enhance an audience's enjoyment of a performance, provided the disguise is properly designed to evoke the desired reaction.

Persuasion Folk tend to trust a person in uniform. If you disguise yourself as an authority figure, your efforts to persuade others are often more effective.

Create Disguise As part of a long rest, you can create a disguise. It takes you 1 minute to don such a disguise once you have created it. You can carry only one such disguise on you at a time without drawing undue attention, unless you have a bag of holding or a similar method to keep them hidden. Each disguise weighs 1 pound.
At other times, it takes 10 minutes to craft a disguise that involves moderate changes to your appearance, and 30 minutes for one that requires more extensive changes.

DC Activity
10 Cover injuries or distinguishing marks
15 Spot a disguise being used by someone else
20 Copy a humanoid's appearance
Herbalism Kit
Proficiency with an herbalism kit allows you to identify plants and safely collect their useful elements.

Arcana Your knowledge of the nature and uses of herbs can add insight to your magical studies that deal with plants and your attempts to identify potions.

Investigation When you inspect an area overgrown with plants, your proficiency can help you pick out details and clues that others might miss.

Medicine Your mastery of herbalism improves your ability to treat illnesses and wounds by augmenting your methods of care with medicinal plants.

Nature and Survival When you travel in the wild, your skill in herbalism makes it easier to identify plants and spot sources of food that others might overlook.

Identify Plants You can identify most plants with a quick inspection of their appearance and smell.

DC Activity
15 Find plants
20 Identify poison
Land and Water Vehicles
Proficiency with vehicles grants the knowledge needed to handle vehicles of that type, along with knowledge of how to repair and maintain them.

In addition, a character proficient with water vehicles is knowledgeable about anything a professional sailor would be familiar with, such as information about the sea and islands, tying knots, and assessing weather and sea conditions.

Arcana When you study a magic vehicle, this tool proficiency aids you in uncovering lore or determining how the vehicle operates.

Investigation, Perception When you inspect a vehicle for clues or hidden information, your proficiency aids you in noticing things that others might miss.

Vehicle Handling When piloting a vehicle, you can apply your proficiency bonus to the vehicle's AC and saving throws.

DC Activity
10 Navigate rough terrain or waters
15 Assess a vehicle's condition
20 Take a tight corner at high speed
Calligrapher's Supplies
Calligraphy treats writing as a delicate, beautiful art. Calligraphers produce text that is pleasing to the eye, using a style that is difficult to forge.

Arcana Although calligraphy is of little help in deciphering the content of magical writings, proficiency with these supplies can aid in identifying who wrote a script of a magical nature.

History This tool proficiency can augment the benefit of successful checks made to analyze or investigate ancient writings, scrolls, or other texts, including runes etched in stone or messages in frescoes or other displays.

Decipher Treasure Map This tool proficiency grants you expertise in examining maps. You can make an Intelligence check to determine a map's age, whether a map includes any hidden messages, or similar facts.

DC Activity
10 Determine a map's age and origin
15 Estimate direction and distance to a landmark
15 Discern that a map is fake
20 Fill in a missing part of a map
Forgery Kit
A forgery kit is designed to duplicate documents and to make it easier to copy a person's seal or signature.

Arcana A forgery kit can be used in conjunction with the Arcana skill to determine if a magic item is real or fake.

Deception A well-crafted forgery, such as papers proclaiming you to be a noble or a writ that grants you safe passage, can lend credence to a lie.

History A forgery kit combined with your knowledge of history improves your ability to create fake historical documents or to tell if an old document is authentic.

Investigation When you examine objects, proficiency with a forgery kit is useful for determining how an object was made and whether it is genuine.

Quick Fake As part of a short rest, you can produce a forged document no more than one page in length. As part of a long rest, you can produce a document that is up to four pages long. Your Intelligence check using a forgery kit determines the DC for someone else's Intelligence (Investigation) check to spot the fake.

DC Activity
15 Mimic handwriting
20 Duplicate a wax seal
Thieves' Tools
Perhaps the most common tools used by adventurers, thieves' tools are designed for picking locks and foiling traps.

Proficiency with the tools grants you a general knowledge of traps and locks.

History Your knowledge of traps grants you insight when answering questions about locations that are renowned for their traps.

Investigation and Perception You gain additional insight when looking for traps, because you have learned a variety of common signs that betray their presence.

Set a Trap Just as you can disable traps, you can also set them. As part of a short rest, you can create a trap using items you have on hand. The total of your check becomes the DC for someone else's attempt to discover or disable the trap. The trap deals damage appropriate to the materials used in crafting it (such as poison or a weapon) or damage equal to half the total of your check, whichever the DM deems appropriate.

DC Activity
Varies Pick a lock
Varies Disable a trap
Tinker's Tools
A set of tinker's tools is designed to enable you to repair many mundane objects. Though you can't manufacture much with tinker's tools, you can mend torn clothes, sharpen a worn sword, and patch a tattered suit of chain mail.

History You can determine the age and origin of objects, even if you have only a few pieces remaining from the original.

Investigation When you inspect a damaged object, you gain knowledge of how it was damaged and how long ago.

Repair You can restore 10 hit points to a damaged object for each hour of work. For any object, you need access to the raw materials required to repair it. For metal objects, you need access to an open flame hot enough to make the metal pliable.

DC Activity
10 Temporarily repair a disabled device
15 Repair an item in half the time
20 Improvise a temporary item using scraps
Musical Instruments
Proficiency with a musical instrument indicates you are familiar with the techniques used to play it. You also have knowledge of some songs commonly performed with that instrument.

History Your expertise aids you in recalling lore related to your instrument.

Performance Your ability to put on a good show is improved when you incorporate an instrument into your act.

Compose a Tune As part of a long rest, you can compose a new tune and lyrics for your instrument. You might use this ability to impress a noble or spread scandalous rumors with a catchy tune.

DC Activity
10 Identify a tune
20 Improvise a tune
Poisoner's Kit
A poisoner's kit is a favored resource for thieves, assassins, and others who engage in skulduggery. It allows you to apply poisons and create them from various materials. Your knowledge of poisons also helps you treat them.

History Your training with poisons can help you when you try to recall facts about infamous poisonings.

Investigation, Perception Your knowledge of poisons has taught you to handle those substances carefully, giving you an edge when you inspect poisoned objects or try to extract clues from events that involve poison.

Medicine When you treat the victim of a poison, your knowledge grants you added insight into how to provide the best care to your patient.

Nature, Survival Working with poisons enables you to acquire lore about which plants and animals are poisonous.

Handle Poison Your proficiency allows you to handle and apply a poison without risk of exposing yourself to its effects.

DC Activity
10 Spot a poisoned object
20 Determine the effects of a poison
Brewer's Supplies
Brewing is the art of producing beer. Not only does beer serve as an alcoholic beverage, but the process of brewing purifies water.

Components Brewer's supplies include a large glass jug, a quantity of hops, a siphon, and several feet of tubing.

History Proficiency with brewer's supplies gives you additional insight on Intelligence (History) checks concerning events that involve alcohol as a significant element.

Medicine This tool proficiency grants additional insight when you treat anyone suffering from alcohol poisoning or when you can use alcohol to dull pain.

Persuasion A stiff drink can help soften the hardest heart. Your proficiency with brewer's supplies can help you ply someone with drink, giving them just enough alcohol to mellow their mood.

Potable Water Your knowledge of brewing enables you to purify water that would otherwise be undrinkable. As part of a long rest, you can purify up to 6 gallons of water, or 1 gallon as part of a short rest.

DC Activity
10 Detect poison or impurities in a drink
15 Identify alcohol
20 Ignore effects of alcohol
Carpenter's Tools
Skill at carpentry enables a character to construct wooden structures. A carpenter can build a house, a shack, a wooden cabinet, or similar items.

History This tool proficiency aids you in identifying the use and the origin of wooden buildings and other large wooden objects.

Investigation You gain additional insight when inspecting areas within wooden structures, because you know tricks of construction that can conceal areas from discovery.

Perception You can spot irregularities in wooden walls or floors, making it easier to find trap doors and secret passages.

Stealth You can quickly assess the weak spots in a wooden floor, making it easier to avoid the places that creak and groan when they're stepped on.

Fortify With 1 minute of work and raw materials, you can make a door or window harder to force open. Increase the DC needed to open it by 5.

Temporary Shelter As part of a long rest, you can construct a lean-to or a similar shelter to keep your group dry and in the shade for the duration of the rest. Because it was fashioned quickly from whatever wood was available, the shelter collapses 1d3 days after being assembled.

DC Activity
10 Build a simple wooden structure
15 Design a complex wooden structure
15 Find a weak point in a wooden wall
20 Pry apart a door
Cartographer's Tools
Using cartographer's tools, you can create accurate maps to make travel easier for yourself and those who come after you.

Arcana, History, Religion You can use your knowledge of maps and locations to unearth more detailed information when you use these skills. For instance, you might spot hidden messages in a map, identify when the map was made to determine if geographical features have changed since then, and so forth.

Nature Your familiarity with physical geography makes it easier for you to answer questions or solve issues relating to the terrain around you.

Survival Your understanding of geography makes it easier to find paths to civilization, to predict areas where villages or towns might be found, and to avoid becoming lost. You have studied so many maps that common patterns, such as how trade routes evolve and where settlements arise in relation to geographic locations, are familiar to you.

Craft a Map While traveling, you can draw a map as you go in addition to engaging in other activity.

DC Activity
10 Determine a map's age and origin
15 Estimate direction and distance to a landmark
15 Discern that a map is fake
20 Fill in a missing part of a map
Cobbler's Tools
Although the cobbler's trade might seem too humble for an adventurer, a good pair of boots will see a character across rugged wilderness and through deadly dungeons.

Arcana, History Your knowledge of shoes aids you in identifying the magical properties of enchanted boots or the history of such items.

Investigation Footwear holds a surprising number of secrets. You can learn where someone has recently visited by examining the wear and the dirt that has accumulated on their shoes. Your experience in repairing shoes makes it easier for you to identify where damage might come from.

Maintain Shoes As part of a long rest, you can repair your companions' shoes. For the next 24 hours, up to six creatures of your choice who wear shoes you worked on can travel up to 10 hours a day without making saving throws to avoid exhaustion.

Craft Hidden Compartment With 8 hours of work, you can add a hidden compartment to a pair of shoes. The compartment can hold an object up to 3 inches long and 1 inch wide and deep. You make an Intelligence check using your tool proficiency to determine the Intelligence (Investigation) check DC needed to find the compartment.

DC Activity
10 Determine a shoe's age and origin
15 Find a hidden compartment in a boot heel
Gaming Set
Proficiency with a gaming set applies to one type of game, such as Three-Dragon Ante or games of chance that use dice.

History Your mastery of a game includes knowledge of its history, as well as of important events it was connected to or prominent historical figures involved with it.

Insight Playing games with someone is a good way to gain understanding of their personality, granting you a better ability to discern their lies from their truths and read their mood.

Sleight of Hand Sleight of Hand is a useful skill for cheating at a game, as it allows you to swap pieces, palm cards, or alter a die roll. Alternatively, engrossing a target in a game by manipulating the components with dexterous movements is a great distraction for a pickpocketing attempt.

DC Activity
15 Catch a player cheating
15 Gain insight into an opponent's personality
Glassblower's Tools
Someone who is proficient with glassblower's tools has not only the ability to shape glass, but also specialized knowledge of the methods used to produce glass objects.

Arcana, History Your knowledge of glassmaking techniques aids you when you examine glass objects, such as potion bottles or glass items found in a treasure hoard. For instance, you can study how a glass potion bottle has been changed by its contents to help determine a potion's effects. (A potion might leave behind a residue, deform the glass, or stain it.)

Investigation When you study an area, your knowledge can aid you if the clues include broken glass or glass objects.

Identify Weakness With 1 minute of study, you can identify the weak points in a glass object. Any damage dealt to the object by striking a weak spot is doubled.

DC Activity
10 Identify source of glass
20 Determine what a glass object once held
Jeweler's Tools
Training with jeweler's tools includes the basic techniques needed to beautify gems. It also gives you expertise in identifying precious stones.

Arcana Proficiency with jeweler's tools grants you knowledge about the reputed mystical uses of gems. This insight proves handy when you make Arcana checks related to gems or gem-encrusted items.

Investigation When you inspect jeweled objects, your proficiency with jeweler's tools aids you in picking out clues they might hold.

Identify Gems You can identify gems and determine their value at a glance.

DC Activity
15 Modify a gem's appearance
20 Determine a gem's history
Leatherworker's Tools
Knowledge of leatherworking extends to lore concerning animal hides and their properties. It also confers knowledge of leather armor and similar goods.

Arcana Your expertise in working with leather grants you added insight when you inspect magic items crafted from leather, such as boots and some cloaks.

Investigation You gain added insight when studying leather items or clues related to them, as you draw on your knowledge of leather to pick out details that others would overlook.

Identify Hides When looking at a hide or a leather item, you can determine the source of the leather and any special techniques used to treat it. For example, you can spot the difference between leather crafted using dwarven methods and leather crafted using halfling methods.

DC Activity
10 Modify a leather item's appearance
20 Determine a leather item's history
Mason's Tools
Mason's tools allow you to craft stone structures, including walls and buildings crafted from brick.

History Your expertise aids you in identifying a stone building's date of construction and purpose, along with insight into who might have built it.

Investigation You gain additional insight when inspecting areas within stone structures.

Perception You can spot irregularities in stone walls or floors, making it easier to find trap doors and secret passages.

Demolition Your knowledge of masonry allows you to spot weak points in brick walls. You deal double damage to such structures with your weapon attacks.

DC Activity
10 Chisel a small hole in a stone wall
15 Find a weak point in a stone wall
Navigator's Tools
Proficiency with navigator's tools helps you determine a true course based on observing the stars. It also grants you insight into charts and maps while developing your sense of direction.

Survival Knowledge of navigator's tools helps you avoid becoming lost and also grants you insight into the most likely location for roads and settlements.

Sighting By taking careful measurements, you can determine your position on a nautical chart and the time of day.

DC Activity
10 Plot a course
15 Discover your position on a nautical chart
Painter's Supplies
Proficiency with painter's supplies represents your ability to paint and draw. You also acquire an understanding of art history, which can aid you in examining works of art.

Arcana, History, Religion Your expertise aids you in uncovering lore of any sort that is attached to a work of art, such as the magical properties of a painting or the origins of a strange mural found in a dungeon.

Investigation, Perception When you inspect a painting or a similar work of visual art, your knowledge of the practices behind creating it can grant you additional insight.

Painting and Drawing As part of a short or long rest, you can produce a simple work of art. Although your work might lack precision, you can capture an image or a scene, or make a quick copy of a piece of art you saw.

DC Activity
10 Paint an accurate portrait
20 Create a painting with a hidden message
Potter's Tools
Potter's tools are used to create a variety of ceramic objects, most typically pots and similar vessels.

History Your expertise aids you in identifying ceramic objects, including when they were created and their likely place or culture of origin.

Investigation, Perception You gain additional insight when inspecting ceramics, uncovering clues others would overlook by spotting minor irregularities.

Reconstruction By examining pottery shards, you can determine an object's original, intact form and its likely purpose.

DC Activity
10 Determine what a vessel once held
15 Create a serviceable pot
20 Find a weak point in a ceramic object
Smith's Tools
Smith's tools allow you to work metal, heating it to alter its shape, repair damage, or work raw ingots into useful items.

Arcana and History Your expertise lends you additional insight when examining metal objects, such as weapons.

Investigation You can spot clues and make deductions that others might overlook when an investigation involves armor, weapons, or other metalwork.

Repair With access to your tools and an open flame hot enough to make metal pliable, you can restore 10 hit points to a damaged metal object for each hour of work.

DC Activity
10 Sharpen a dull blade
15 Repair a suit of armor
15 Sunder a nonmagical metal object
Weaver's Tools
Weaver's tools allow you to create cloth and tailor it into articles of clothing.

Arcana, History Your expertise lends you additional insight when examining cloth objects, including cloaks and robes.

Investigation Using your knowledge of the process of creating cloth objects, you can spot clues and make deductions that others would overlook when you examine tapestries, upholstery, clothing, and other woven items.

Repair As part of a short rest, you can repair a single damaged cloth object.

Craft Clothing Assuming you have access to sufficient cloth and thread, you can create an outfit for a creature as part of a long rest.

DC Activity
10 Repurpose cloth
10 Mend a hole in a piece of cloth
15 Tailor an outfit
Woodcarver's Tools
Woodcarver's tools allow you to craft intricate objects from wood, such as wooden tokens or arrows.

Arcana, History Your expertise lends you additional insight when you examine wooden objects, such as figurines or arrows.

Nature Your knowledge of wooden objects gives you some added insight when you examine trees.

Repair As part of a short rest, you can repair a single damaged wooden object.

Craft Arrows As part of a short rest, you can craft up to five arrows. As part of a long rest, you can craft up to twenty. You must have enough wood on hand to produce them.

DC Activity
10 Craft a small wooden figurine
15 Carve an intricate pattern in wood
Healer's Kit
This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check.